Hop-Upsplay a significant role inApex Legendsas the game has around 14 iconic Hop-Up attachments. Gamers grew fond of specific ones causingplayers to call for classic ones to return. The ones available in the loot rotation inApex Legendsare regularly changed as they alter weapons. The game will constantly receive new attachments and temporarily retire old ones.
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Playersconstantly debate which Hop-Ops are the most powerful and essential to the game. Some Hop-Ups were vital to the game, so the developers integrated the effect into the base gun. Many Hop-Ups turn average guns into deadly weapons, such as the Double Tap Trigger.
7Anvil Receiver
Using assault rifles such as the R301 and Flatline for long-range encounters is not optimal due to the heavy recoil and lower bullet damage. TheAnvil Receiver boosts damageat the cost of fire rate guns will be slower and will need to be set in its single-fire mode to work.
Once in single-fire mode, each shot will consume two bullets per shot. Damage is increased by 2.5x for an R-301 and 2.4x for the VK-47 Flatline. The Hop-Up added versatility to assault rifles and enabled players to engage in long-range fights. The Hop-Up was last seen in Season 15 and is no longer available. This wasessential in Broken Moon due to its large POIs, as it allowed assault rifles the ability to take long-range fights.

6Deadeye’s Tempo
The Deadeye’s Tempo was introduced in season 9 and affected the Sentinel and the Bocek Bow. The Hop-Up provided an essential speed boost to their weapons, increasing damage per second. The Hop-Up was added during season 9 and lasted till season 13. This was later removed and was integrated into the Sentinel and Bocek.
Learninghow Deadeye’s Tempo workswill allow players to benefit from the additional rate of fire provided by the buff. Timing frequent shots with the supported weapon will allow players to fire the weapon at a faster rate and dish out more damage. This change urges players to take more shots than they normally would not and gives extended sniper mags a higher priority.

5Kinetic Feeder
The Kinetic Feeder is one of the newer Hop-Ups introduced into the game. The Hop-Up allowed players to reload a bullet by sliding but this only worked for the Peacekeeper and the Triple Take. The Kinetic Feeder reloads one round for the Peacekeeper and three for the Triple Take.
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While one bullet per slide isn’t enough to replace the reload key, it will come in handy to players in the heat of battle. The reload for the Peacekeeper is lengthy and time-consuming, but sliding will keep players mobile and reward them with one bullet that might be enough to win a fight. The season 16 update introduced a golden bolt that functions similarly to the Kinetic Feeder.
4Skullpiercer Rifling
Landing headshots with a Skullpiercer Hop-Up equipped will deal a devastating blow to enemies and is a satisfying experience for all players. Equipping the Hop-Up increases the headshot damage multiplier by an additional 0.35. This attachment is available on the 30-30 Repeater, Longbow DMR, and Wingman.
The increased headshot multiplier is effective on the Wingman and Longbow as they already have high base damage. This one encourages players to go for more headshots and rewards them for doing so. The Skullpiercer is a legendary Hop-Up that is difficult to find but game-changing to those who do. The Skullpiercer was introduced in season 2 and has been in the game for most seasons.

3Hammerpoint Rounds
The Hammerpoint is an odd Hop-Up as it targets two of the weakest weapons in the game. The Hop-Up provides a substantial buff that makes these weapons viable for the end game. Unshielded damage is increased by 50% for the P2020 and 35% for the Mozambique.
The Mozambique was buffed when the Hammerpoint Rounds were first released to the point that itturned the Mozambique into a meta weapon. The Hammerpoint Rounds complimented Distributor Rounds resulting in devastating weapon combinations. Season 16 reintroduced the Hammerpoint Rounds and bumped their rarity up to legendary.

2Disruptor Rounds
One advantage the Disruptor Rounds have over the Hammerpoint Rounds is their usability.Disruptor Rounds increase damage to shieldsallowing them to be viable at the start of any encounter and will allow players to crack enemy shields much easier.
The Disruptor Rounds worked with the RE-45 and the Alternator increasing their shielded damage dramatically. The Alternator had an increased damage multiplier of 1.55x and the RE-45 had an increased multiplier of 1.7x. Currently, the Disruptor Rounds are integrated into the Care Package RE-45 and is an excellent pairing to a weapon equipped with Hammerpoint Rounds.

1Turbocharger
The Havoc and Devotion are two of the stronger weapons in the game but see even more usability with a Turbocharger. The Turbocharger was introduced with therelease of the Havoc rifleand adds an element of decision-making when choosing to play with a Havoc or not. Without a Turbocharger, the Havoc and Devotion suffer from a slow weapon start which is not optimal for close-ranged encounters.
The Turbocharger entirely removed the initial delay for the Havoc and enabled the weapon to function like any other assault rifle. The initial fire rate of the Devotion is increased by 108 RPM, making the gun more effective in fights. The Turbocharger has been an essential part of the Havoc as it allows the gun to turn deadly at close and medium-ranged encounters.
