Baldur’s Gate 3has been released on PC via Steam and has been met with praise from RPG fans all over the world. With an upcoming release onPlayStation 5,Baldur’s Gate 3brings the total packagewith hundreds of hours of gameplay, perfectly crafted character creation, and a dozen versatile classes. Tapping into the world ofDungeons and Dragons,Baldur’s Gate 3delivers a breathtaking fantasy joyride.
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Among the game’s expertly crafted aspects of the game,Baldur’s Gate 3succeeds in a fantastic magic system that fans of theDivinityfranchise will enjoy.Spellcaster classesare a big part ofD&D, and it is a breath of fresh air to see them done so much justice. With over two hundred spells in the game, the array of powerful incantations is separated into five schools. One of the most versatile schools is Transmutation. Here are thebest Transmutation spells inBaldur’s Gate 3.
Updated on July 16, 2025, by C.M Edwards:With Baldur’s Gate 3 sweeping through the gaming world, finally released on PlayStation 5,fans of Dungeons and Dragonsand newcomers to the franchise can sink their teeth into the fantastical RPG experience. Baldur’s Gate 3 is a massive turn-based role-playing game that allows players to create their own character the way they want to and progress through a medieval story with high stakes and mystical action. From gameplay to narrative aspects, Baldur’s Gate 3 is a sure contender for Game of the Year. Among the game’s precise development, the magic system is especially well constructed, which allows players a wide birth of play styles. The spells in the game are separated into separate schools, one of the most versatile being the Transmutation school. Here are more of thebest Transmutation spells in Baldur’s Gate 3.

+1d8
Personal
Long-time players of the Dungeon and Dragons tabletop RPG will recognize theShillelaghspell as one of the best starter spells a low-hit point caster can have at the early beginnings of sessions. InBaldur’s Gate 3, Shillelagh is a cantrip-levelspell for Druidsthat can give them an edge when forced into melee combat.
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The spells bestow magic upon a staff or club, increasing its damage and allowing the caster’s spell-casting modifier to be used with attack rolls instead of strength or dexterity. Even at later acts ofBaldur’s Gate 3, Shillelagh can prove to be useful to stack damage on top of equipped weapons.
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9 Meters
Feather Fallis a diamond in the rough of spells inBaldur’s Gate 3and becomes a very important must-have spell in certain parts of the game. Feather Fall is a level-one transmutation spell available to most casters in the game, including Eldritch Knight and Trickster subclasses.
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The spell buffs a number of targets and makes them immune to fall damage and the rate at which characters fall in the game. While treading to Act Two of the game’s story, Feather Fall allows the player to access secret areas otherwise out of reach.
10d6+40

There is not another spell in the world ofDungeons and Dragonsthat embodies the true chaotic power that magic gives off. Magic is a shaper of worlds that can raise a single individual to godhood or crumble an entire kingdom in the blink of an eye.
Disintegrateis one of themost powerful and heavily damaging spellsin the game that can turn most enemies in the game to dust. As a level six Transmutation spell, Disintegrate targets a creature and deals 50-100 damage while forcing a Dexterity save for half damage. However, if the spell reduces the target to zero hit points, it becomes a steaming pile of ash instantly.

1 action
Melee
Barksskin is an incredibly useful spell. It can add some early-level defense to help mages protect themselves, or provide an adequate bump to an ally’s armor class for added padding while fighting on the front line.
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Barkskinis a Level 2 spell belonging to the Transmutation class and can affect anyone in touch range. It costs one action to cast. The affected target is granted a buff to their armor class up to a maximum of sixteen. It should be noted that only Druids and Rangers can acquire this spell.
level 2

2d8 Fire
18 meters

Hindering enemies on the battlefield is an invaluable advantage, and spellcasters have plenty of ways to do it. When attacking a target isn’t an option, attacking the tools that enemies use to harm allies and protect themselves is the next best thing.
Heat Metalis a diamond in the rough kind of spell, as it gets overshadowed easily. However, as a Level 2 Transmutation spell, Heat Metal can turn the tides against a mighty foe by heating a metal object that the target is wearing or holding, forcing them to let go or disrobe. Targets who continue contact with the object suffer Disadvantage on checks and attacks with the object. In addition, the caster inflicts 2d8 offire damageon any creature touching the affected object for up to ten rounds.

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Enlarge and Reduce are staples for many mageplayers inDungeons and Dragons. These spells can turn allies into unstoppable hulks and enemies into minuscule threats.

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Enlarge - Reduce is a Level 2 Transmutation spell with a range of nine meters. This spell allows the caster to increase or decrease the size category of a single target. This change can negatively or positively affect the target’s strength checks, saving throws, and attack damage.
Mobility on the battlefield can make a big difference incontrolling the direction of a fight, especially when it comes to being overwhelmed by an enemy’s maneuvers. While ground movement is a great way to gain an advantage against an enemy, taking to the skies is even better.

The spell Grant Flight is a Level 3 Transmutation spell that bestows the ability to fly on the caster or a separate target. The spell lasts for ten turns and requires a concentration check to perform.
18 Meters
Telekinesisis a powerful spell that can end a fight in the blink of an eye. For mages, the power to move objects and even enemies with their minds is a great way to make a difference in combat without having to be on the frontline.
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Telekinesis is a Level 5 Transmutation spell with a range of up to eighteen meters. The caster targets a single creature who, on a failed strength check, will be moved according to the caster’s desire.
When an enemy is overwhelming a party or is hard to manage due to special abilities, the Slow spell is an excellent way to put a leash on a tricky foe.

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This Level 3 Transmutation spell takes one action to cast and has a range of up to eighteen meters. The caster may target up to six enemies, and on a failed Wisdom save, each target’s actions are severely hindered. These include movements, actions, and attacks.
9 meters
Haste is an invaluable spell inBaldur’s Gate 3thanks to its versatility and endless uses in and out of combat. This Level 3 Transmutation spell can apply a number of positive effects on the caster or ally.
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Requiring one action, the caster may target themselves or an ally. The spell will grant them actions, improve their attacks and movement speed, and make them harder to hit. Haste is a hidden gem that players will want to pick up during their playthrough.