Summary

TheMetal Gearfranchise is one of the most influential in gaming history. Since the first game was released in 1987, the series has produced some ofthe most influential stealth gamesever made and is largely responsible for popularizing the genre in the first place.

These games have been released on everything from the ancient MSX2 home computer to current-gen consoles and everything in between. That includes handheld consoles. Handheld entries in popular franchises haven’t always had the best reputations, but every handheldMetal Geargame has been a hit.

Metal Gear Solid Game Boy Color US cover, beside a cutscene of Snake and Chris speaking

These games are ranked on a mixture of Metacritic scores, how well-received they were, and their general reputation.

TheMetal Gear Solidtimeline is famously difficult to keep track of. There are a lot of games in the series and knowing where they sit in the overarching plot is never particularly easy.Metal Gear Solid: Ghost Babelis a sequel to the originalMetal Gearbut isn’t a port of the PlayStation 1’sMetal Gear Solid. Instead, the Game Boy Color version is set in an alternate universe and tells a story set seven years after the ending of the originalMetal Gear.

Old Snake shooting guards in Metal Gear Solid: Portable Ops Plus

It’s pretty confusing if one isn’t aMetal Gearexpert. The game itself is pretty good and is one ofthe best Game Boy Color exclusives ever made. Its story bears all the hallmarks of the series' complex storytelling and introduces new characters like Sgt. Chris Jenner and Black Arts Viper. The game made good use of the limited hardware and crammed 2D stealth, puzzle solving, and action into a portable format. On the downside, the graphics and sound are less impressive than other entries, but that’s to be expected.Metal Gear Solid: Ghost Babelgets the bottom spot only because of hardware limitations.

Metal Gear Solid: Portable Ops Pluswas released as a standalone expansion forMetal Gear Solid: Portable Ops. Calling it a full-fledged game would be too generous. The expansion was poorly marketed, and a fair few fans bought it thinking it would carry on the original’s story. The fact that the original wasn’t even needed to play this version only added to the confusion.

card-based gameplay from Metal Gear Acid

Portable Ops Plusdoesn’t even have a story mode. That was cut and replaced with the new “Infinity Mission” mode, which had players hunting down specific points on randomly selected maps. However, the real focus was on adding new multiplayer modes and more recruitable characters. The contentPortable Ops Plusadded wasn’t bad, but Infinity Mission got old fast, and pretty much no one cares about multiplayerMetal Gear Solidexperiences. For these reasons, this entry rarely shows up on lists ofthe bestMetal Gear Solidgames.

Metal Gear Acidwas the firstMetal Geargame to hit the PSP, but it wasn’t really what fans were expecting. Rather than adapting the franchise’s usual action/stealth gameplay,Metal Gear Acidwas a digital card game. It acted as a spin-off of the other games that featured some ofthe bestMetal Gear Solidcharactersbut told a unique, non-canon story.

Fighting a battle in Metal Gear Acid 2

It might not have been what was expected, but the game was well received. The card-based system required players to build decks and then use a hand of six cards each turn. The more powerful the cards used, the longer the player had to wait for their turn. It was a fun system that combined the franchise’s usual style with a more tactical approach. The game also looked great on the PSP and ran smoothly. The only real problem with it was its story, which wasn’t quite as strong or engaging as fans had come to expect from theMetal Gearfranchise.

Platform: PSP

Genre: Stealth, Digital Card Game

Metal Gear Acid 2was a solid step up from its older brother. With just a year between the releases, Kojima Productions could have rushed out a minor upgrade, but they didn’t. The game’s mechanics were refined and streamlined to make them more user-friendly, making it one oftheMetal Geargames with the best gameplay. If one doesn’t mind the card mechanics, that is.

The biggest step up, though, came with the graphics. The game features gorgeous cell-shaded-style artwork that looks awesome and makes the game stand out from other entries in the franchise. The game even shipped with a weird peripheral called the “Solid Eye” that, when clipped to the PSP, made some parts of the game appear 3D. It was a bit of a gimmick but pretty cool nonetheless. Much like the firstMetal Gear Acid, the only real sore point and the thing preventing a higher ranking was the lackluster story.

snake subduing a soviet soldier in portable ops

3Metal Gear Solid: Portable Ops

Metacritic Score: 87

Metal Gear Solid: Portable Opswas the first entry in the franchise to try and take full-fatMetal Geargameplay and put it on a handheld device. Of course, some compromises had to be made, but the result was one ofthe best PSP stealth gamesthe console ever got. For a start, despite not being directed by Kojima, the game had a surprisingly good story that continued the storyline fromMetal Gear Solid 3and had all the twists and turns fans expect.

The stealth gameplay was solid, although some felt the control scheme was a little awkward on the PSP. Some critics also disliked the game’s mission structure, a result of the game being designed to be played in short bursts. Impressively,Portable Opsactually introduced features. It included a recruitment system that let players capture enemies and convert them to the player’s cause. These characters could then be added to the player’s squad and taken on missions where they could be controlled directly. It was a popular system that Kojima later adapted and included inMetal Gear Solid 5.

Snake in the forest in Metal gear Solid Snake Eater 3D

Platform: Nintendo 3DS

Genre: Stealth

The originalMetal Gear Solid 3: Snake Eateris one ofthe best games worked on by Hideo Kojima, so there was a fair amount of concern whenSnake Eater 3Dwas announced. Fans of the original were worried the little 3DS didn’t have the horsepower to adapt such an epic game and that the result was going to be a substandard port, with 3DS-flavored gimmicks shoehorned in. Thankfully, they were wrong.

Snake Eater 3Dwasn’t a half-hearted port. It was built from the ground up with 3D visuals in mind and used to add a new layer of immersion to the game’s jungle environments. The console’s touch controls were well implemented and used to do things like inventory management. The camera could even be used to create custom camouflage patterns.Metal Gear Solid: Snake Eater 3Dis an awesome experience, only stopped from being top-ranked because it’s a port rather than an original game.

snake metal gear solid peace walker

Metal Gear Solid: Peace Walkerisn’t just one of the best handheldMetal Geargames; it’s widely considered one of the bestMetal Geargames full-stop. It took what gamers liked about thePortable Opsgames and expanded upon them, sanding off the rough edges and adding impressive new features. Just from a technical perspective, the game is incredibly impressive.

For a start,Peace Walkerhas one ofthe bestMetal Gear Solidstories, traditionally a weak spot for handheld games. The game also kept the recruitment mechanic but added a management system with the inclusion of Mother Base. The game had a full-fledged co-op mode that let gamers play through the story with a friend and use special co-op actions. The moment-to-moment gameplay was also expanded by the inclusion of certain elements fromMetal Gear Solid 4, including an over-the-shoulder view and CQC combat moves. Despite the limitations of the PSP hardware,Peace Walkerpretty much felt like playing on the PS3 with very few compromises.