After spending close to 5 hours playingFar Cry 6, it becomes clear where Ubisoft hopes to expand on the game’s existing formula and also where it wants to shake things up. By and large, the experience inFar Cry 6should be familiar to fans of the franchise, but this entry also pushes things forward in a way that feels natural for the next-gen.

TheFar Cry 6demo consisted of three gameplay sections: two that were connected to one another and a third that jumped the action forward a little bit. Ubisoft kicks things off by offering the very beginning of the game, where players will be able to choose between a male or female Dani Rojas. Shortly thereafter, players will sneak across the rooftops and through the sewers ofYara, a bustling Caribbean islandthat is under the thumb of Anton Castillo (Giancarlo Esposito).

far cry 6 gameplay preview

RELATED:Every Way Dani Rojas Breaks from the Far Cry Norm

This sequence is a common trope for Ubisoft – to show off the more modernized environment and establish the game’s main villain. Presumably, Rojas will return to this area with an arsenal in tow, but for right now they are wholly unequipped to challenge Castillo. The game also doesn’t shy away from showing thatCastillo is a ruthless antagonistfit of theFar Crylegacy either.

The Basics of Far Cry 6’s Gameplay

After escaping from the Yaran capitol city, Dani makes their way to the starter island ofFar Cry 6, Santuario. It’s here where players are introduced to this iteration’s brand of chaos, the new systems that fuel it, and some colorful characters along the way. Despite the new locale,Far Cry 6should still feel familiar to any that have invested time in the series thus far. There are key locationsscattered across the game map, mission givers to visit, and plenty of random encounters to witness should players choose to explore.

Gunplay inFar Cry 6is as refined as it has ever been. Players can switch between two main weapons and a sidearm, while also using throwables (Molotov, grenades, throwing knives, etc.) to add a little spice to each gunfight. Stealth is still a viable approach when it comes to attacking an encampment, but when the bullets inevitably fly, Dani is well equipped for a fight.

far cry 6 gameplay preview

But while the guns and the throwables are all pretty familiar for aFar Crygame, the Supremo is something wholly new. A sort of backpack of destruction, the Supremo is capable of performing a variety of roles. To start, Dani will be equipped with a Supremo that launches a barrage of missiles at a nearby target, laying waste to everything in a concentrated area. But eventually, the Supremo can swap into a few different options, like a mini-jetpack that gives Dani a “double jump” and can surround the area in fire, or a support style Supremo that lays down a healing aura on the ground.

Dani’s Supremo can best be compared to a “Super,” an ability that can only be activated once a meter is filled (either passively over time or more quickly by taking out enemies). It’s the key addition toFar Cry 6that brings a new dynamic to the gameplay. In single player, the more damage-focused Supremo was very useful when taking out armored or higher-level enemies, but in co-op, the choice of a support Supremo felt just as viable.

far cry 6 gameplay preview

Customization and RPG Elements in Far Cry

AlthoughFar Cry 6is still an open-world shooter, Ubisoft has incorporated some RPG elements into the mix as well. Customization has been sewn throughout the experience, giving players more agency in the narrative and in the equipment that Dani uses. Instead of a linear leveling system with standard upgrades,Far Cry 6attaches perks and stats to each piece of gear that Dani wears. Whether it be a helmet, some shorts, or a pair of boots, each piece of gear has an associated benefit that supports a different playstyle.

Admittedly, the perks that were on offer didn’t drastically change gameplay but they were significant enough that some choices needed to be made. For example, players could favor a faster reload with their choice of gloves or a faster ADS speed. It’s also important to mention thatFar Cry 6has the standardUbisoft transmog systemwhereby players can swap the visuals of any piece of gear to fit a specific style.

Gear customization extends to the weaponry that Dani uses, which can be crafted at several stations around the open world. Alongside the gear that serves as “loot,”Far Cry 6also has plenty of resources that players can collect and put into the crafting system. It starts simple with the weapon, but then they can customize the sights, barrels, and attachments to further make a gun their own.Far Cryhas featured some level of customization in the past, but it is the most comprehensive here. Players can even add on to their Supremo for some real fun.

While on Santuario Island, players are given a taste of the mission structure and introduced to a few of the key characters inFar Cry 6.Far Cryhas flirted with player choice in the past, but here it feels likeDani is the most active in the story. Dialogue sequences offer up the occasional choice for Dani to interject, and the camera pulls away from the first person to show them talking with the other characters. The player character typically doesn’t have a lot of agency in the proceedings of aFar Crygame, but inFC6there is a lot more going on.

Exploring the Main Island of El Este

After experiencing the “tutorial” of Santuario Island,Far Cry 6players will eventually jump to El Este, the main area of the game. For the purposes of the demo, Ubisoft jumped things forward to El Este and kitted Dani out with a number of upgrades and gear options. With the new firepower at their fingertips, Dani is a lot more viable against stronger enemies, but the setup remained mostly the same. What was different, however, is the way Dani helps rally support among the Yarans.

Using the aforementioned resources, Dani can now build a number of structures at their “home base,” which, in turn, unlock upgrades. Unlike the gear and the weapon customization, though, the base upgrades seem to be structured in a way that players will choose their favorites to start, but eventually, they will have access to all of them. Still, it ties back into the idea that Dani is an active participant in building up therebellion against Anton Castillo.

Castillo might be measured against a rogue’s gallery that has included Vaas, Pagan Min, and Joseph Seed, but with Giancarlo Esposito in the role, he feels like the most menacing antagonist the series has seen thus far. The demo only included small tases ofCastillo’s role in the larger narrative, but there was enough to prove that he is a worthy adversary. With the new approach to cutscenes, the dialogue choices, and Anton breathing down Dani’s neck, it feels likeFar Cry 6is pushing the narrative framework of the series more than any other element.

Over the course of 5 numbered entries and half a dozen spin-offs,Far Cryhas dialed in on its gunplay and mechanics, for better or worse.Far Cry6 doesn’t seem like it is going to do much to convince detractors that this entry is worth jumping into, but those who have been along for and enjoy the ride will find a lot of exciting new elements to mix things up. Destruction is back on the menu andFar Cry 6delivers in abundance.

Far Cry 6releases Jun 23, 2025 for Amazon Luna, PC, PS4, PS5, Stadia, Xbox One, and Xbox Series S/X.