TheMiitopiaremaster has at last released for the Nintendo Switch. Originally released as a DS title an entire decade ago, the newMiitopialooks to capture the attention of Switch owners through its zany combat, charming art style, and deep customization.
One of the biggest appealing factorsMiitopiahas is its freedom of choice for players. The game featuresa deep Mii customizer, one far more adept than most who only created them on the Wii will remember. In addition to cosmetic customization, it also features a wide variety of jobs for players to select from; 14, to be exact. Each job, which effectively acts as a class type, comes with their own unique abilities, strengths and weaknesses. This breakdown will give newcomers the gist of what each ofMiitopia’s jobs are about.

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Default Jobs inMiitopia
The “default” jobs inMiitopiaare the ones available for the first world. The game starts out with a total of six options, while other job batches will become available once players have progressed past certain points.
Jobs Unlocked After Clearing Greenhorne
The only region playable in theMiitopiademo, Greenhorne is the first region in the full version of the game. Once players have cleared this area, three more Jobs will become available.
Jobs Unlocked After Clearing Neksdor
Neksdor isMiitopia’ssecond region, largely comprised of desert with Wetland Way and a pair of oases the only major exception. Another three Jobs will be unlocked once Neksdor is cleared.
Jobs Unlocked With Charms
While there are normally 12Miitopiajobs, there are two extra ones players who go the extra mile can unlock,the versatile Elfand powerful Vampire. Both require the use of charms to access.
And that wraps up all of the available jobs inMiitopia.Players who have yet to spring for the game can always try outthe free Miitopia demo, available on the Nintendo Switch store.


