Summary
Developer Player First Games has shared new details regardingMultiVersus’entirely rebuilt netcode that aims to create smoother and more consistent gameplay. Fighting game diehards will likely find many aspects ofMultiVersus' new netcode to be familiar.
MultiVersusis set to releaseon May 28 following its lengthy open beta period from 2022 to 2023. Its full launch will feature a shift to Unreal Engine 5 and character overhauls including new attacks and mechanics. Player First also confirmed that the full launch will feature new stages, roster additions, and a PvE mode that offers unique rewards. Now thatMultiVersus' release is less than two months away, Player First has pulled back the curtain on its brand-new netcode as well.

MultiVersuswill use rollback netcode that’s tailor-made for the game. Rollback is used in many other fighting games due to its ability to precisely synchronize player actions, even when a user’s multiplayer connection isn’t great. Player First said that users will see exactly the same thing as their opponents at all times, allowing for smooth and enjoyable gameplay that doesn’t feel glitchy or unfair. DuringMultiVersus' beta, players would sometimes find themselves struck by enemy attacks even when they dodged them on their screen, an issue that should be mostly solved with rollback. Player First also said that the new netcode should work just as smoothly in hectic 2v2 or Free for All matches thanks to optimizations included in the netcode’s design, which was built from the ground up forMultiVersus.
MultiVersus Using Tailor-Made Rollback Netcode
Thanks to the revamped netcode,MultiVersuswill also feature improved matchmaking since rollback doesn’t require low pings to work smoothly. Player First explained that theMultiVersusbeta’smatchmaking was often restricted by latency because the game was so reliant on low ping, but now players will be able to duel against friends or opponents that are much further away without running into gameplay issues.
Player First confirmed that moreMultiVersusinformation will be shared leading up to its May 28 launch. It’s unclear what these future developer posts will focus on, but the game’s new characters, abilities, or PvE mode seem like likely candidates. A recent trailer already revealed thatMultiVersus' latest version features slightly redesigned charactersthat are noticeably larger than before.
Many hope thatMultiVersuscan rebound from previous issuesthat saw the game’s popularity struggle later in its beta period. This was largely due to a slow content drip and a lack of communication, a trend that the studio seems to be improving on.
MultiVersus
WHERE TO PLAY
CHARACTERS: Choose from Bugs Bunny, Batman, Arya Stark, Rick Sanchez, and many more. In MultiVersus, every star brings their unique moves, worlds and attitudes to fight. And as the roster expands, so does the spectacle — with new personalities and play styles turning up the heat in every battle.MAPS: Our maps turn legendary realms like the Batman’s Bat Cave, Jake and Finn’s Treefort, Game of Thrones’ Throne Room into epic battle grounds. And the best part? We’re adding new maps regularly, so the party never stops!MODES: Whether you’re seeking the intensity of 1v1, the frenzy of a 4-player mayhem, or team up for strategic 2v2 battles, we’ve got you covered. Plus, introducing an all new PvE mode, a thrilling realm of limitless combat possibilities designed for solo or co-op play.CROSS-PLATFORM: MultiVersus has full cross-play and cross-progression support across all platforms.