NetherRealm Studiosis known for a couple of things.Mortal Kombatcomes first and foremost, with the studio having formed to resurrect the beloved fighting game series from Midway’s ashes. It did so with massive success, leadingMortal Kombatto become one of the top-selling fighting game franchises in just a few entries.NetherRealm Studios' other claim to fame isInjustice, a DC Universe fighting game series that stems from NetherRealm’s publisher WB Games Interactive. While it’s an odd companion toMortal Kombat,Injusticehas been embraced by both theMKand DC fanbases as a strong property in its own right.
Even thoughMortal Kombat 12hasn’t been officially announced yet, things are still looking up for NetherRealm Studios and its fans. However, withMK12defying the typical 2-yearMortal KombatandInjusticerotation, some fans now feel ready for something different. A Marvel fighting game has been discussed as a possibility, but NetherRealm could spring for something more exotic than that. As the premiere North American fighting game developer, NetherRealm Studios is equipped to handle just about any property it and WB Games can get their hands on. It would make a lot of fans happy if it tried adapting an old arcade rival that has passed into Microsoft’s hands.

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NetherRealm Studios is the Best Choice To Make Killer Instinct
Midway was known for a lot more than NetherRealm currently is. The now-defunct company published and developed a wide variety of titles, and had a largearcade presence that featuredMortal Kombatamong a stable of other games. Modern gamers may be surprised to hear that this included the original 1994 release ofKiller Instinct. While Nintendo published Rare’s fighting game on consoles, Midway handled it elsewhere despite its competition with Midway’s ownMortal Kombat.
The two franchises went their separate ways after that, withKiller Instinctgetting sequels in 1996 in the form ofKiller Instinct 2andKiller Instinct Gold. It went to Microsoft alongside Rare upon the developer’s 2002 acquisition, and was eventually handed to Double Helix Games and Iron Galaxy for the cult classicKiller Instinct (2013). With its development complete,Killer Instinctnow lies dormantwithout a clear path forward, but NetherRealm could easily provide one. Most of Xbox’s studios lack experience developing traditional fighting games, but a high-profile collaboration between Microsoft and NetherRealm Studios could make for a lucrative and exciting opportunity.

Killer Instinct Compliments Mortal Kombat In Many Ways
Microsoft tapping NetherRealm Studios to develop aKiller Instinctsuccessor would not only be a convenient deal, but would also be ideal for the game itself.Killer Instinctis a complementary title toMortal Kombat, with some fans still hoping to see the two collaborate one day. The smaller series was never able to find its footing as a gory competitor toMortal Kombat, instead choosing to focus on providing the slickest gameplay experience possible. Under NetherRealm’s roof,Killer Instinctwould finally have both qualities, serving as a return to NetherRealm’s more loose pre-MK11design and finally givingKIsome sorely-needed blood and AAA detail.
The chronicles ofMortal KombatandKiller Instinctare still being written, but hopefully the two franchises can support each other in the future. Whether that means exchanging characters or NetherRealm Studios handling a newKiller Instincttitle, some form of collaboration would be best for everyone involved.Mortal Kombat 12including aKiller Instinctguest characterto test the waters would be ideal, and would grab the attention of the small but passionateKI2013community.NetherRealm Studiosfeels like the best path forward for Rare’s old fighting game IP, and could finally give fans a new series to try after a decade of the same two franchises.
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