For all of the rumors and hints coming out, fans still don’t know whatNetherRealm Studios’ next major project is. Several leaks and hints from Ed Boon have implied that it could beMortal Kombat 12, but the possibility of anInjustice 3can’t be ruled out. On top of that, the existence of a Marvel fighting game fromNetherRealm Studios, or even a Marvel vs. DC title, has yet to be proven. With Ed Boon stating on Twitter that he will not be presenting anything at the 2022 Game Awards, it seems that the NRS community will be waiting a while for the studio’s next title.

They won’t be left high and dry in the meantime, however. A surprise announcement for the mobile gameMortal Kombat: Onslaughtcame a few months ago, and some limited public tests have already begun. Even so, the game separates itself from past NetherRealm Studios mobile efforts by being a strategic action-RPG instead of a simple fighting game.Mortal Kombat: Onslaughtand its unique cinematic approachis bringing a lot to the table, but a small contingent of fans may prefer seeing more done with a certain other NRS mobile title. Many either forgot or missed its short shelf life, but theMortal KombatandInjusticedeveloper once made a WWE fighting game — and the concept deserves another shot.

Roman Reigns battles Sheamus in WWE Immortals

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Despite Its Mobile Trappings, WWE Immortals Held Promise

At the beginning of 2015, NetherRealm Studios, in conjunction with Phosphor Game Studios and its usual publisher Warner Bros. Interactive Entertainment, releasedWWE Immortals. This mobile title was a paired down fighting game similar to themobile version ofInjustice: Gods Among Us. The two games were almost identical, consisting of 3v3 2D fighting gameplay with simple touch controls facilitated by collectible cards and various other resources.WWE Immortals’ promo art for its titular Immortal Superstars even resembles the shiny geared-up designs used to promoteInjustice 2.

While the premise ofWWE Immortalswas simple, it was compelling nonetheless. Bray Wyatt and The Authority gained access to a mysterious dark lantern that tore open a hole in reality, causing versions of WWE’s iconic roster to pour in from across the multiverse. Many wrestlers take on forms referencing their gimmicks,ranging from Kane as a literal demonto Roman Reigns as a Roman Centurion. Despite its simplicity and microtransaction-filled nature,WWE Immortalsproved to be an enjoyable fanservice-filled romp. It was shut down in early 2019, but its more fantastical elements and resemblance to a 2D fighting game are both traits worth bringing back.

mk11 tag team fatal blows

NetherRealm Studios Could Breathe New Life Into Wrestling Games

The game industry is no stranger to wrestling games, often taking the form of hybrids between 3D arena fighters and sports games. Stamina and pins are commonly used instead of hit points, and modes ranging from special matches to management simulators can be present. Most wrestling games aren’t played competitively, but some have managed to gain recognition as alternative fighting games.Aki Corporation’sDef Jam,Kinnikuman, andWWFtitles are famous instances of this. Some older wrestling titles achieved the same by imitating 2D fighting elements, such asWWF WrestleMania: The Arcade Gameand the Capcom-developedSaturday Night Slam Mastersseries. With all of these frequently placed on “best wrestling game” lists, the genre crossover evidently has merits.

Even though it’s been a few years sinceWWE Immortalswent offline, the ideas it had are still ripe for a new attempt. NetherRealm Studios remains the ideal developer to adapt wrestling to a 2D fighting game form, and springing for consoles this time would work wonders. Featuring wrestlers using special powers based on their ring personas, the game would be a surefire hit for wrestling and fighting game fans alike. It would also be able to benefit fromNetherRealm Studios’ famous cinematic singleplayer, which would mesh with wrestling’s backroom drama perfectly. While it probably won’t happen any time soon, the tag-team duo of WWE andNetherRealm Studiosis too strong to keep apart forever.