Deathverse: Let It Dieis a unique battle royale survival game where 16 players duke it out across a range of sci-fi and dystopian-inspired maps. The premise and setup for this game revolve around a gameshow-type competition known as Death Jamboree. Players must fight, battle, and survive in order to become the next star. Doing so, however, won’t be so easy as this game takes some getting used to.

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Fortunately,Deathverse: Let It Dieis a highly enjoyable and polished experience, more so than people might assume at first glance.There’s a lot of depth and nuanceto mastering the game’s extensive abilities, attacks, and maneuvers. The game does guide players through a handy tutorial to ensure they are set up for success, something that helps keep a fair playing field. It’s time to chat about what makes this game so darn fun but also discuss a couple of areas that could use some work.

7Best: Unique Melee-Focused Combat

Easily one of the very best parts ofDeathverse: Let It Dieis just how fun the moment-to-moment gameplay combat is to take part in. Players are able tochoose from a host of melee weaponsincluding saws, hammers, katanas, and even battle arms. Each of these weapons feels and plays completely differently from the next, especially because they all have their own unique traits and abilities.

Moving about the various dystopian stages will often lead you to come into contact with another player. Being able to perform light and heavy attacks in combination with a quick dodge feels fantastic. There is a superb sense of weight and heft, even with the lighter weapons. Plus, adding in a shield block, a long-range energy attack, and multiple weapon abilities keeps each battle fresh and fun.

Slashing with a katana in Deathverse: Let it Die

6Best: Fantastic Progression And Customization

Many free-to-play games don’t nail the landing when it comes to fair, player-friendly progression. Fortunately, the devs forDeathverse: Let It Dieput a lot of effort into making each match play towards a greater sense of progression. The game features a player leveling system, a season (battle pass-style) system, and even a weapon leveling system. Even just playing a couple of matches will likely lead to leveling up something, especially becausethere are a host of top-notch challengesthat award tons of XP.

None of the progression would matter if the customization wasn’t good. While the actual character creator is a bit lackluster, the game provides numerous customization rewards and options; from outfits, makeup/tattoos, skins for the robot drone that follows players around, room customizations, and so much more. There’s always something to earn and work for in this game which consistently makes it a treat to play.

Weapons in Deathverse: Let it Die

5Worst: The Wonky And Cumbersome Crafting System

Despite the majority of this game being top-tier, one major area where the game falls flat is inthe crafting system. This entirely optional crafting system feels incredibly cumbersome, annoying, and hard to understand. Essentially, players are able to gather random components from matches (or through progression rewards) which can then be used to craft new weapons, weapon styles, and upgrades for certain outfits.

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In theory, this sounds great as it provides yet another fantastic way to keep the gameplay loop immersive over many, many matches. The problem is that there are seemingly dozens upon dozens of various crafting components which leads to confusion and frustration. Players can purchase certain ones via GP (gold points) that are easily accrued; however, it just becomes a bit overwhelming in the long run.

4Best: Quick And Easy To Get Into Matches

This is a simple point but it begs to be mentioned sincemany online multiplayer gamestake forever to connect to.Deathverse: Let It Die(generally speaking) is very quick to get into. Matchmaking here feels seamless and responsive, with very few (if ever) disconnects. Of course, this will all depend on players' internet connection as well; however, as a whole, matchmaking in this game is great.

Much of this could come down to the fact that the game currently doesn’t have multiple game modes; instead, grouping players into either Ranked or Exhibition matches. There’s also a Training and Tutorial area, but apart from these, the simplicity of game modes might be a major boon to the good matchmaking at play here.

A player revving up a melee weapon in Deathverse: Let It Die

3Best: Lots Of Fun Movement And Traversal Options

Combat, melee weapons, great progression, fun cosmetics, and good matchmaking wouldn’t really matter too much if the simple act of moving a character around the various stages didn’t feel good. Fortunately, this area of the game is downright excellent. The third-person movement in this game feels great.

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Death Jamboree

Players are able to walk, run, jump, and hide to either evade or catch up to opponents. As mentioned before, there is a very handy dodge that can make or break a battle. On top of those basic movements, players can clamor up walls, attach to certain points, and even find sub-ability jump pads to gain greater height. Just moving about the game world feels tactile and responsive.

2Worst: Many Stages Look Very Similar

Deathverse: Let It Diehas a staggering amount of stagesfor the Ranked or Exhibition matches. Unfortunately, most of these stages feel and look very similar. The unique grimy and dilapidated look of the stages does make sense in terms of the context of the game taking place in a destroyed dystopian-type world, but this ultimately means stages are too similar.

The variety is appreciated when it comes to new locales, but most of the stages just end up feeling a bit labyrinthian with similar color palettes, similar structures, and just a general “blah” feeling to them. Here’s hoping the devs add in some more colorful and vibrant (maybe even cartoony) maps down the line.

Engaging in combat in Deathverse: Let it Die

1Best: PvPvE Elements To Break Up The Gameplay

The main focus of gameplay here is based on melee battles. The ultimate goal is to survive all phases of the Death Jamboree as certain parts of the map start to close off. These elements are pretty much the norm when it comes to battle royale/survival games. What makesDeathverse: Let It Diestand out from the competition is that it introduces player versus enemy (PvE) elements into each match.

Throughout each match, stages will have a number of creepy creatures and monsters that can be taken out to gain buffs and advantages. Being able to run around a map and bulk up a character before a player versus player (PvP) battle feels great and gives some nice variety to each match.

Three Chimneys in Deathverse: Let it Die

Deathverse: Let It Dieis currently available on PlayStation 4 and 5, and PC.

Being attacked by a hunter in Deathverse: Let it Die